Cage Annoyed By Heavy Rain Fallacy
Dan Howdle 11:06, Friday 6 November 2009

In NowGamer's exclusive in-depth interview with Heavy Rain's director, he reveals an interesting pet hate...
Speaking exclusively to NowGamer, David Cage admits that there's one misconception floating around that truly gets his goat.
"It’s definitely when people think that Heavy Rain is ‘just a bunch of QTEs’," says Cage, "that’s all there is in the game; just pressing the buttons you're directed to and seeing things happen. We showed four scenes from the game so far and there was a QTE sequence in one third of one of the four scenes. So it’s not a significant part of the game. In Heavy Rain, you are in control from second to second. You are in complete control of your character and there are really only very few action scenes that are mapped out that way."
“it's not a significant part of the game”
Hazarding that the problem is getting the message across about what Heavy Rain actually is, he goes on, "People can’t figure out how it’s possible to tell a story with gameplay – they don’t understand".
Having played Heavy Rain ourselves, we can't help but agree. Those labelling the game as one big QTE are utterly, utterly wrong. There you have it.
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