Cuthbert: Japan doesn't want cutting edge tech
Christopher Reynolds 19:17, Monday 23 February 2009
In an interview with GamesTM, PixelJunk creator Dylan Cuthbert has pinned Japan's decline in cutting edge game technology on its consumers, not its developers
"No viable business is going to fund expensive technology research if it simply isn’t what’s being demanded by the market," said Cuthbert. "They aren’t interested in the ultra-realistic direction Western games are going. Japanese gamers prefer a bit more of an abstract buffer to go in between, to make the reality less harsh. This all creates a feedback loop that steadily steers game development in Japan away from what is ‘expected’ of it in the West.”
But Cuthbert went on to say that the technological disparity between Japanese and Western games doesn't necessarily mean that the quality of Japan's games are in decline.
“A lot of the titles produced in Japan are perhaps A or AA only in technical quality”
“A lot of the titles produced in Japan are perhaps A or AA only in technical quality, but as games they are arguably more polished and fun than the equivalent AA or ‘regular’ titles in the West," he said. There is definitely a gap at the very top in technology, but that top position can only be held by certain-sized teams and for certain types of games anyway. Metal Gear Solid 4 kind of proved that the technology doesn’t have to be bleeding-edge for the game to be well received.”
For GamesTM's full investigation into the current state of the Japanese games industry check out issue 81 of GamesTM, on sale next month.
Noticed something wrong? Report error/mistake.
Author Profile
Christopher Reynolds
I used to write for Play, and have also written for X360, GamesTM, SciFi Now and a bunch of...
User Comments
Tags
- Image Gallery (2)
- Video Gallery (0)
- Assets (0)
Related News from NowGamer
- Microsoft: current gen consoles will last longer
- Kojima: Western market more "balanced"
- SFIV sells out in Japan
- UK games market set to overtake Japan
- Man threatens to blow-up Hudson
- PS3 tops Japanese hardware chart
- New PixelJunk to be unveiled at GDC
- PixelJunk Q&A
- Analyst predicts end of multiplatform gaming
- Name the next PixelJunk game
- Capcom: Japanese devs must globalise to survive
- Next PixelJunk game named
- Pay-To-PlayStation Launches In Japan
- God Of War III Demo Dated For Japan
- Peter Moore: 'Breaking Japan Is Hard'
- Nintendo Launches DSi LL In Japan
- Future Zeldas Could Include More Tech
- New Suma Squeezable Controller Announced
- FFXIII Release Brings Japan To A Halt
- Q-Games: Game Ads Need Wider Appeal
















Comments (0)